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Don't Let Your Game Be Silent! Adding Audio and Game Over Systems | Episode 4
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Don't Let Your Game Be Silent! Adding Audio and Game Over Systems | Episode 4

Views
187
Duration
14:20
Published on
12/8/2025

In this fourth episode, we conclude the Obstacle Avoidance game development series by adding the final touches that give the game a professional and complete feel. This segment focuses on designing the "Game Over" screen and displaying the final score, while programming a "High Score" saving system using cache files to ensure the record remains even after the game is closed. The video also covers how to add sound effects for buttons and background music in a "Global" manner to run smoothly across all scenes. We further illustrate how to use audio nodes and trigger sound interactions upon clicking, transforming your project from silent code into a dynamic and fun interactive experience. This lesson is your guide to connecting all game parts and publishing it as a fully integrated final product.

OSTA

Teaching Game Development

Building the future of games, one line of code at a time.

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